Has FIFA 13 fixed FIFA 12 is seven greatest flaws?

The FIFA series may be the world is favourite set of footy sims, but that does not make it perfect. Though excellent on the whole, FIFA 12 had its fair share of wobbly moments - the new defending system in particular has proven incredibly divisive. Has FIFA 13 tackled these and other blemishes? Let is find out. You might want to read our first and second FIFA 13 previews before continuing. A FIFA 13 demo is now available on Xbox Live Marketplace for Gold subscribers. 1. Defensive nightmare If you spent most of this year jumping up and down in your seat, manically screaming ""why the hell did he just fall over?"" then you are either wrestling with Tactical Defending or you should go see a psychiatrist. The system was laudably ambitious, trading homing missile syndrome for twitchier questions of positioning, but it didnot quite take off. Mastery came slowly, making early play sessions feel too much like hard work, and although you could at least attack with confidence on higher difficulty levels, You d get nervous if your opponent so much as sniffed your area. So to speak. Is it fixed? Yes. No. Sort of. EA has not reverted to the idiot-proof homing from previous games, but it has diluted FIFA 12 is system. The same mechanics make a return - you well track your opponent until you see a good opportunity to step in - but you have some AI assistance with the angle of your tackle. It should remove a lot of the frustration without sacrificing too much realism. 2. Brace for impact FIFA 12 is Impact Engine is great. Big sliding tackles actually feel like big sliding tackles. Limbs no longer glide through each other in replays. But it did cause problems. Players from the same team would constantly trip each other up, and goalmouth scrambles turned into drawn-out petting sequences that would make your grandmother blush. It is a little too sensitive, producing over-the-top reactions to very slight touches from defenders. (Admittedly, those exaggerated responses seem a bit more realistic following last season is real-life antics.) Is it fixed? It certainly seems so. EA have spent a lot of time totally redesigning the system, altering every aspect of the design down to the very last joint tension. Players will no longer lock together on the grass, as new behaviour causes pairs to roll away and get to their feet, and you wont see people exploding away from each other as though hit by a train. It shows that EA have listened to the feedback, and we hope that those comically impossible leg breaks have been banished forever.

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